Environment Art: UNITY Asset Store

On the side I have been creating an art package to put up on the unity asset store. Unity is a game engine that some programmers use to create games. On the store you can buy code, art and shaders to enhance game aesthetics. I have been making a package that is environment art, so people can just build a grassy fantasy level without having to make the art themselves. I’ve included different trees, rocks, plants, and tillable pieces to create land with. It is still a work in progress, but I plan to release it by the beginning of 2017.

 

 

UnityAssetStore1.png

Dream Bash Project

A game I worked on with three other people (one other artist and two programmers). The game is a super smash brother’s style fighting game, but you use blocks as the means to fight instead of punching or kicking. The world is a fantasy world created in the minds of the children (the playable characters).

 

For this project I did all the animation work for the characters. I did about two- three passes overall for each animation, and the first pass I spent the most time ironing out the sketches and learning character movement.

Boy Character Walk Animation - Pass One This pass I was learning walking animation movement

Boy Character Walk Animation - Pass One
This pass I was learning walking animation movement

Boy Character Walk Animation - Pass Two - Sketch

Boy Character Walk Animation - Pass Two - Sketch

Boy Character Walk Animation - Pass Two - Color

Boy Character Walk Animation - Pass Two - Color

Boy Character Walk Animation - Pass Two - Shading

Boy Character Walk Animation - Pass Two - Shading

Boy Character Walk Animation - Pass Three

Boy Character Walk Animation - Pass Three

Girl Character Walk Animation - Pass One

Girl Character Walk Animation - Pass One

Girl Character Walk Animation - Pass Two

Girl Character Walk Animation - Pass Two

Girl Character Walk Animation - Pass Three

Girl Character Walk Animation - Pass Three

For more of my animation work on the game click here.

I also did some graphic design work for the blog and business card to pass out at the booth when presenting the project. Also created the UI for the game.

Logo + UI Arrow Sketches

Logo + UI Arrow Sketches

Final Logo Sketches

Final Logo Sketches

Final Logo

Final Logo

Character Select First Mockup Animation

Character Select First Mockup Animation

Select Screen First Mockup Animation

Select Screen First Mockup Animation

Second Iterations for Select UI

Second Iterations for Select UI

Final Select UI: Detail Iterations

Final Select UI: Detail Iterations

First Concepts of the Business Card. Went with the simple look of the top left.   

First Concepts of the Business Card. Went with the simple look of the top left.

 

More Iteration: Playing with Contrast and Brightness.

More Iteration: Playing with Contrast and Brightness.

Messing around with another design still go with the one above.

Messing around with another design still go with the one above.

Business Card Final Design

Business Card Final Design

Poster Concepts for Our Booth

Poster Concepts for Our Booth

Iterations for Final Look. Went with #1.

Iterations for Final Look. Went with #1.

Our booth to present the game for people on campus to play. Including the business cards I designed as takeaways from the game.

Our booth to present the game for people on campus to play. Including the business cards I designed as takeaways from the game.