Character and World Design Project

In Character and World Design our class built a world and each group built a race in that world. The race I created is the Wugoys which is a group of monkey-like creatures that can glide around, but are unable to fly. The Wugoy live in the sky (or the ground since this world’s design is based on the holo world theory), and they do not leave since they cannot fly back there.

First iterations to determine how I wanted the Wugoy race to look (bipedal v quadrupedal, where the wings are, proportions, etc.)

First iterations to determine how I wanted the Wugoy race to look (bipedal v quadrupedal, where the wings are, proportions, etc.)

Breakdown explaining the silhouettes more.

Breakdown explaining the silhouettes more.

Detailed Head Silhouettes

Detailed Head Silhouettes

Going into the anatomy of the Wugoys

Going into the anatomy of the Wugoys

Anatomy Breakdowns of how the wings work.

Anatomy Breakdowns of how the wings work.

Other Conceptual facts

Other Conceptual facts

Mat painting depicting the world of the Wugoys.

Mat painting depicting the world of the Wugoys.

Sketch concepts for potential elder Wugoys

Sketch concepts for potential elder Wugoys

Concept for an elder Wugoy

Concept for an elder Wugoy

Concept art for Lindao. Lindao is the eldest son of the past Wugoy leader and current leader (main elder) of the Wugoys
Concept Art for the past leader of the Wugoys (who is also Lindao's mother)

After creating this history for the species I created a storyboard for them. This storyboard takes place in the past where Lindao's mother is still leading. In the storyboards the Wugoys attacked by another race who have far superior technology. Lindao's mother tells the other Wugoys to flee to safety. (Below is a small sample of the boards created telling the story)

Dream Bash Project

A game I worked on with three other people (one other artist and two programmers). The game is a super smash brother’s style fighting game, but you use blocks as the means to fight instead of punching or kicking. The world is a fantasy world created in the minds of the children (the playable characters).

 

For this project I did all the animation work for the characters. I did about two- three passes overall for each animation, and the first pass I spent the most time ironing out the sketches and learning character movement.

Boy Character Walk Animation - Pass OneThis pass I was learning walking animation movement
Boy Character Walk Animation - Pass Two - Sketch
Boy Character Walk Animation - Pass Two - Color
Boy Character Walk Animation - Pass Two - Shading
Boy Character Walk Animation - Pass Three
Girl Character Walk Animation - Pass One
Girl Character Walk Animation - Pass Two
Girl Character Walk Animation - Pass Three

For more of my animation work on the game click here.

I also did some graphic design work for the blog and business card to pass out at the booth when presenting the project. Also created the UI for the game.

Logo + UI Arrow Sketches
Final Logo Sketches
Final Logo
Character Select First Mockup Animation
Select Screen First Mockup Animation
Second Iterations for Select UI
Final Select UI: Detail Iterations
First Concepts of the Business Card. Went with the simple look of the top left. 
More Iteration: Playing with Contrast and Brightness.
Messing around with another design still go with the one above.
Business Card Final Design
Poster Concepts for Our Booth
Iterations for Final Look. Went with #1.
Our booth to present the game for people on campus to play. Including the business cards I designed as takeaways from the game.