A game jam is where you have to create a functional game within a given time (for this game we created it within 48 hours). The theme for the game jam was "sneak attack". You are a scarecrow protecting your candy by jump scaring children in an arrow pressing DDR style game. Below is a link to the playable game (and instructions for how to install and play).
Due to time crunch I tried to keep the asset designs simple. The first pass of the characters was just geometric block outs so I could just easily kick out a lot of art, and a friend of mine pointed out they kind of reminded her of cardboard characters on sticks which shaped the final direction.